Making a great retro game. Episode 39: Crunch Time
Filed in retro games on Feb.24, 2010
John runs down some of Torque X’s strange GUI operations and Gleobryn has his first fully playable test run. – Mike
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February 18th, 2010 at 12:27 pm
It looks really nice. How old is this footage?
February 19th, 2010 at 8:22 am
Mike is editing the episodes and we have a stack of new footage taken over this last month sitting here waiting for his sweet embrace. My guess would be July 29, 2009 (calendar was shown 2:41)… My guess would be he will be where we are now in 6 episodes. New backgrounds, new character sprites and new camera/AI. =^.^= I’ll see if I can’t get him to release the old episodes out so we can start delivering fresher cups of REAL coffee rather than this freeze dried crystal stuff.